![]() Manage your madnessĪfter your health, your sanity is next most important thing to manage. ![]() They require two alcohol and one coil spring to create. You’ll find a few first aid kits around the city as you explore, or get them as rewards, but you’ll probably craft them in your inventory far more often. Select them from the wheel, hit the button to aim, then hit the button to shoot. Your first aid kits - just a syringe, really - show up in your weapon wheel. Your first aid kits are in the weapons wheel. Figuring out how to heal, though, is something the game doesn’t go out of its way to explain. Know how to healĬharles Reed is just a (mostly) normal human up against supernatural enemies, so he’s going to take a lot of damage. All you have to do is head toward the booth until its name pops up on your screen. It’s almost always worth a brief detour to unlock it. Any time you see a compass rose icon, there’s a fast travel phone booth nearby. Watch the compass at the top of the screen as you walk around. Undiscovered fast travel locations will appear on your compass. You’ll need to visit each one first to be able to fast travel to it later, though. There are fast travel points scattered throughout the town. Get comfortable with the pacing - and know you’re going as fast as you can - and you won’t get (as) frustrated. Even short jaunts will require switching from walking to boating and back. The Flood and the flooded streets will slow you down even further. Reed doesn’t run fast, and you’ll be covering a lot of distance when you travel from place to place. Traveling around Oakmont is a lengthy process. This advice is about the story, but also about navigating the city itself. Below, you’ll find our tips and advice as you get started in the drowned town of Oakmont. There’s room in the world for both types of games, but your approach as a player to each of them has to be different. Instead, you’re Charles Reed, a private investigator, making incremental progress by finding one clue at a time. Don't keep daddy waiting.”) in-game text also contains suggestive references (e.g., “Rumors are their boss, Brutus, defiled several women…” and “Now neither the devil nor filthy men may touch her, for I have smitten her sinful flesh.”).The Sinking City is not a game where you’re an overpowered superhuman punching his way to victory. The game contains some suggestive material: a brief image of a man peeping into a room while making suggestive comments (e.g., “Come on, honey, get undressed. Combat and crime-scene sequences are accompanied by frequent splashes and stains of blood a handful of scenes depict human body parts and/or entrails. Players also have the ability to shoot random pedestrians in the city, though there is no reward for such action. Players use pistols, machine guns, and rifles to shoot human enemies and creatures (e.g., ghoulish entities, tentacled monsters). From a third-person perspective, players search for clues among crime scenes (murders), interrogate suspects, and engage in firefights with various characters/creatures. This is a role-playing adventure game in which players assume the role of a private investigator trying to solve a mystery in the 1920s.
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